✅👁 Update MultiWine v7.0🌈✅
Added Xegw libraries - by fact new Xserver
A group of people worked on it thanks to talk
https://github.com/twaik/
https://github.com/ewt45/
https://github.com/DotNetBurst/
https://github.com/alexvorxx/
And many testers.
The server is sufficiently raw and may later be updated
Main bugs:
- No capital letters and special characters work
-On some firmware, the server does not stop properly accordingly it may hang on restart - is treated by forced shutdown of the application
Key features:
- Using DXVK libraries without third-party applications - Launching from the TFM_T+DXVK shortcut in GPU settings should be selected in VirGL_and_T+DXVK render mode
- Using built-in VirGL (without Overlay) - Run from TFM_VirGl_built-in shortcuts (different versions of Mesa) in GPU settings must be selected VirGL_and_T+DXVK render mode. Recommended for use with WineD3D 8.3
Build updates:
- Added all the latest TZ libraries from Alexvorxx, including Adreno 610 and 7xx - look for the appropriate libraries for your GPU in the Start menu
- Added the possibility to create labels on the Android desktop from the latest EDPatch from etw45
- Added the possibility to add/remove required wine versions from the offered. Use WineAdd&Del in the Start menu. Originally preinstalled, the other two versions of wine 7.7 and 8.2 are added on their own and will appear in the container creation menu after the script is executed.
- Added all new WineD3D including WineD3D 8.9 from Hugo
- Added the ability to install DXVK libraries directly from the Start/Install/DXVK menu to the system32 directory
- Added experimental method of acceleration/smoothing of graphics activated from Start/Boost(Experiments) menu by default the function is turned off, it also does not work dsound3.
Be aware that activation of this feature applies to the entire cache, not only to the container where it is activated
- Removed FixCursor function as no longer needed
- Removed VirIO GPU libraries due to worse performance than VirGL
- The archive contains a clone of an apk, built-in VirGL does not work on it
- Fixed bugs and typos
Download
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